Pocket Physics DS
Genre: Physics Toy
The idea introduced by a very popular mini game called Crayon Physics was something that many people have appreciated over the years. It was smart and appealing especially to the young ones. You simply draw an object on the screen and this object will immediately be brought to life and is able to interact with other objects.
Many people thought something like this would be great for the NDS including the creator of Pocket Physics and he was absolutely right. The Pocket Physics is not really a game, technically, but more of a pocket sized physical construction kit. With it, you can design scenes by creating things with your stylus. Anything is possible such as ramps and floors and even balls and boxes. You can also reset the scene or change it and start all over. And you know what would make this game more enjoyable? By playing it with a DS motion feature, because this can be used for controlling gravity. Its latest version, which is the v0.6, already has massive speed optimizations that let the game run faster and smoother.
In itself, the Nintendo DS is already one amazing gaming system and many people will agree with this. But, when you add R4 DS card into the equisaion and in addition to that a few dedicated homebrew programmers, you will definitely be able to appreciate this ultra cool handheld console.
What is DS Homebrew?
Nintendo DS Homebrew essencialy is 3rd party unofficial software "home made" for the NDS by hobbyist programmers, as opposed to official Nintendo licensed software produced by a game development companies and corporation. Licensed developers use the official Dev Kits (development tools from Nintendo) when as the DS homebrew software is typically made and used on DS via third-party rewritable game cartridges like R4DS, SuperCard DStwo and AceKard and microSD card.